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Gamification for Self-Tracking: From World of Warcraft to the Design of Personal Informatics Systems
A Gameful Organizational Assimilation Process: Insights from World of Warcraft for Gamification ...
World of Warcraft: Gamification
"Enable or Disable Gamification?"
Inferring Loop Invariants through Gamification
Gamification: Are You the Player or Being Played?
Gamification
Personalizing Persuasive Strategies in Gameful Systems to Gamification User Types
Inferring Loop Invariants through Gamification
ChamberBreaker: Mitigating the Echo Chamber Effect and Supporting Information Hygiene through a ...
Gamification in Science: A Study of Requirements in the Context of Reproducible Research
Transform your E learning with Playful Design and Gamification